Cash game, White owns the cube.

White to play 3-2

Problem 176 is an example of a type of position that arises fairly frequently, especially at the tail end of a mutual holding game. Black probably held White’s 5-point for a while, then left either to hit a shot or to create a spare on the midpoint. White scores a lucky hit, and now Black is stuck on the bar against a 5-point board.

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