Cash game. White on roll. White to play 6-3.

Note: All ‘cash game’ problems assume the Jacoby Rule is in effect. That is, you can’t win a gammon unless the cube has been turned.
Often in the opening you’ll escape one of your two back checkers, and then find yourself in a type of position we call “One Man Back”. These positions can be tricky. If you roll a big number, should you make a bid for escaping and run the last checker out, or leave him back and make some sort of building play on your side of the board?

















