Cash game, center cube.
Should White double? If White doubles, what should Black do?
By convention, most cash games use several auxiliary rules beyond the basic rules of backgammon, intended both to speed up the games and increase the stakes in an exciting way. The most common cash game rules are these:
The Jacoby Rule: You can’t win a gammon unless the cube has been turned. This rule eliminates long, dull games where one side gets a huge early edge and plays for the gammon while leaving the cube in the middle.
Automatic Doubles: If both sides roll the same number to start the game, the cube starts at 2. This rule doubles the stakes in one game out of six. Since weaker players tend to play more cautiously with bigger cubes, this rule strongly favors the better player.