Cash game, center cube.
White to play 5-2.
Here we have a position from the tail end of a mutual holding game. These positions typically arise as follows:
> Both sides make an advanced anchor in the opening.
> Both sides bring down some builders from the midpoint and make a few blockading points.
Neither side ever rolls a big double that would allow it to escape the back men safely.
>Both sides slowly dismantle their blocking points and build inner board points behind the opponent’s anchor.
> Crunch time! Both sides start to face tricky decisions about when to leave the anchor.