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How to Play the Opening in Backgammon/Part 3 – Order From Chaos
How to Play the Opening in Backgammon/Part 3 – Order from Chaos covers some key opening concepts that weren’t discussed in Books 1 and 2 and sheds some light on some situations that haven’t really been described in the literature at all.
The third chapter, for example, talks about the Outfield. When do you run to the outfield, and when don’t you? But even more important, what do you do when you run to the outfield and don’t get hit? Do you quickly run that blot to safety, or do you recognize that the blot is now as much an asset as a liability, and leave him where he is?
The last chapter discusses doubling in the very early part of the game, in positions which aren’t blitzes. Such doubles not only exist, but are much more common than you might think. The book lays out some examples and rules of thumb for identifying these doubles. And the chapter concludes with some advice for avoiding that most dreaded of opening traps – the horrific Blockhead Blockchain!
Level: Intermediate/Advanced
Info: 142 pages, 223 diagrams, softbound
Price: $50 + S/H
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Aggressive Early Doubles
Cash game. Center cube. White on roll.

Part (a): Should White double? If White doubles, should Black take, drop, or beaver?

Part (b): Should White double? If White doubles, should Black take, drop, or beaver?
When contemplating a middle game double, don’t make the mistake of looking only at your position. Remember to look just as carefully at the weaknesses in your opponent’s position. It may be his weakness, rather than your strength, that gives you a good double.
Part (a) is a perfect case in point. White has escaped his back checkers and built a little structure, while Black has grabbed your 5-point. In most positions of this general type, White’s advantages wouldn’t even add up to an initial double. But now look at Black’s position:
> His back men are split and vulnerable to potential blitzing rolls like 66, 55, and 44, both now and on subsequent rolls. If his two back checkers were anchored on the 23-point or the 22-point, the position wouldn’t be a double.
> His front position is still chaotic and will be for a couple of turns. If he had a small 4-prime or even a good board with, say, the 4-point and 5-point made, he’d have a threat to contain any checker hit on the next couple of turns, and White wouldn’t have a double.
But with both these weaknesses, Black’s game is toothless enough so that White has a very solid double. Black still has a clear take of course.
In Part (b), White is off to a decent start. He’s got a good defensive anchor, while on the offensive side he has – well – something. He’s got some great points slotted, and next turn he might actually cover one or two of them.
The key to the position is not White’s game but Black’s. While White has something, Black has a bit less than nothing. No points, just blots. Something versus nothing is a good prescription for an early double, especially if the defender doesn’t have an anchor. Without an anchor, there will always be variations where things go terribly wrong and White’s messy position turns into a powerful blitz. Did you stop to guess what White’s cubeless gammon chances were in Part (b)? If you did, did you realize they’re over 25%? Numbers like that almost always guarantee not just an initial double, but a strong and mandatory initial double. White’s checkers aren’t just passive slots. They’re also potential attackers, which can be activated by a single good sequence. Couple that with a rock-solid defensive anchor, and White has a great double.
Clear take, of course. There are plenty of variations where things don’t go so well and Black recovers quickly.
Guest Appearances
USBGF Women of Backgammon Federation: Q&A with Bill Robertie
Bill Robertie meets with the USBGF Women of Backgammon group for an informal Q&A session. Founded, and directed by women, the USBGF Women of Backgammon provides support and resources to girls, women, and gender minorities seeking to get involved in the game.
Backgammon Galaxy: Backgammon Podcast #3
In this episode of the Backgammon Podcast, Marc has a deep conversation with the Backgammon legend, author and double world champion Bill Robertie. The conversation includes:
- Bill's career as a player and author.
- The evolution of backgammon theory.
- The difference between backgammon and chess.
- Writing the best-selling poker books "Harrington on Hold'em" series.
- Bill's "new way of thinking" about backgammon philosophy.
The opening rolls are not often at the top of the heap of things to hone as we improve our play. Automatic right? Not so much, Bill Robertie, two-time World Champion, pulls out four, yes, just four, plays to discuss and everyone there found the discussion riveting. One master player said it was a great learning lesson for beginners and for advanced players. So, whatever your level of play, don't miss this. And for those who remember backgammon in the 70's, Bill's anecdote about Paul Magriel is a heart-warmer.
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Backgammon Books
A good book by a backgammon expert can provide game-changing information at a reasonable price which players can absorb at their own pace. The Gammon Press store stocks essential reads by Bill Robertie and Kit Woolsey, along with the works of Bob Wachtel, Peter Bell and others.
If you want to improve your backgammon game, this is the place to start.












