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How to Play the Opening in Backgammon/Part 3 – Order From Chaos
How to Play the Opening in Backgammon/Part 3 – Order from Chaos covers some key opening concepts that weren’t discussed in Books 1 and 2 and sheds some light on some situations that haven’t really been described in the literature at all.
The third chapter, for example, talks about the Outfield. When do you run to the outfield, and when don’t you? But even more important, what do you do when you run to the outfield and don’t get hit? Do you quickly run that blot to safety, or do you recognize that the blot is now as much an asset as a liability, and leave him where he is?
The last chapter discusses doubling in the very early part of the game, in positions which aren’t blitzes. Such doubles not only exist, but are much more common than you might think. The book lays out some examples and rules of thumb for identifying these doubles. And the chapter concludes with some advice for avoiding that most dreaded of opening traps – the horrific Blockhead Blockchain!
Level: Intermediate/Advanced
Info: 142 pages, 223 diagrams, softbound
Price: $50 + S/H
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Priming Games – Escape or Attack
Money game, White owns the cube.

White to play 4-1.
This position is not difficult but it illustrates a key idea in priming games, whether prime against prime or prime against blitz: Do the hardest thing first, and force your opponent to do a hard thing in reply.
By “hard thing” I mean anything that you are a 70-30 underdog (or worse) to do. Usually this implies anything that must be done and which requires a single number on the dice. When we begin thinking in terms of “doing hard things” and “making our opponent do hard things”, complicated positions can start to look pretty simple.
Here, for instance, it’s clear that Black’s prime will not break. Black has to come in from the bar, which might take a while, after which he has the checkers on the 18-point to move, as well as the checker which just entered and the checker on the midpoint. So to win, White will have to escape his rear checker, and that will require an ace (a “hard thing”) plus a six (another “hard thing”). Since he just threw an ace, he wants to play 24/23 if at all possible. Since he can use the four to make both a 5-point board and a 5-prime, that’s his play. He should move 24/23 and 6/2.
What would it take for White to pass up 24/23 with the ace? In most variations of this position, 24/23 will remain correct, but here’s an example where it’s a mistake:

Position A: White to play 4-1.
Without a 5-point board to give Black something “hard” to do, White doesn’t have the security of moving to the 23-point. Here he has to play 2/1, to keep Black on the bar for some time. After that, either 8/4 or 13/9 are about equal.
Guest Appearances
USBGF Women of Backgammon Federation: Q&A with Bill Robertie
Bill Robertie meets with the USBGF Women of Backgammon group for an informal Q&A session. Founded, and directed by women, the USBGF Women of Backgammon provides support and resources to girls, women, and gender minorities seeking to get involved in the game.
Backgammon Galaxy: Backgammon Podcast #3
In this episode of the Backgammon Podcast, Marc has a deep conversation with the Backgammon legend, author and double world champion Bill Robertie. The conversation includes:
- Bill's career as a player and author.
- The evolution of backgammon theory.
- The difference between backgammon and chess.
- Writing the best-selling poker books "Harrington on Hold'em" series.
- Bill's "new way of thinking" about backgammon philosophy.
The opening rolls are not often at the top of the heap of things to hone as we improve our play. Automatic right? Not so much, Bill Robertie, two-time World Champion, pulls out four, yes, just four, plays to discuss and everyone there found the discussion riveting. One master player said it was a great learning lesson for beginners and for advanced players. So, whatever your level of play, don't miss this. And for those who remember backgammon in the 70's, Bill's anecdote about Paul Magriel is a heart-warmer.
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Backgammon Books
A good book by a backgammon expert can provide game-changing information at a reasonable price which players can absorb at their own pace. The Gammon Press store stocks essential reads by Bill Robertie and Kit Woolsey, along with the works of Bob Wachtel, Peter Bell and others.
If you want to improve your backgammon game, this is the place to start.












