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“Reading every word, slowly studying each diagram and following your analysis was invaluable to strengthening not only my checker play but my understanding of fundamental backgammon.”

Bill Robertie’s Blog

Bill Robertie welcomes the opportunity to share his knowledge of backgammon with experienced players and beginners alike.

On his blog, Robertie publishes set and equipment reviews, creates quiz contests and provides free lessons. He would be remiss not to include his Robertie’s Rules! He also educates readers of the Gammon Press blog on the history of the game, offers backgammon instruction and more.

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Preparing for a Shot

These next two positions show an unusual holding game situation, with Black’s board somewhat collapsed while he still has outfield points to clear. As compensation for his messy position, Black is ahead by 35 pips in the race, and as such is a solid favorite no matter how White plays.

(A) Money game, White owns a 2-cube.

White to play 6-4.

(B) Money game, White owns a 2-cube.

White to play 6-4.

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Using Diversification

Here are two closely related positions which illustrate an idea called diversification, which is the opposite of duplication. Duplication enables us to reduce our opponent’s good shots by moving so that the same number works for him in different parts of the board. Diversification increases our own good shots by giving us different numbers working in separate parts of the board. It’s a quick and useful tool that will generally point to good plays.

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Mutual Holding Games

This position is a fairly typical mutual holding game, a holding game where both sides have an anchor in the other player’s territory. Your first job in these games is to count the race and see where you stand. Here the pip count is 124 for White, 121 for Black. White trails by 3 pips, but after he plays his 5-2 he’ll actually lead by 4 pips.

Money game, center cube.

Black to play 5-2.

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Doubling with a Big Lead in Match Play

When you play longer matches, the score can become very lopsided in favor of one player. At lopsided scores, the doubling strategy for both players can change very dramatically. In this post we’ll take a look at proper doubling strategy in a race when one player has a big lead in the match.

White on roll owning a 2-cube, leading 11-3 in a 15-point match. Pip Counts are 100 for White and 126 for Black.

Should White double? If White doubles, what should Black do?

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