(A) Black to play 5-1.

Black – Pips 153 (+5)
Black to Play 5-1
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(A) Black to play 5-1.

When should you double in the very early part of the game? How soon is too soon? Let’s take a look.


Back at World Cup VI, in 1998, Kent Goulding and I introduced a ‘Quizgammon’ contest, consisting of a set of 30 problems taken from all phases of the game. Everyone who was interested paid an entry fee of $20 and sat down for an hour with their problems and answer sheet. After everyone handed in their solutions, Kent and I went over the answers and announced the winners. The event was an instant success. Players really liked the idea of matching wits, with the luck of the dice finally and thoroughly removed.

This problem is taken from a game in the Athens finals between Billy Horan and I in 1994. (Billy was White, I was Black.) The game was early in the match and the score wasn’t relevant, so I’ve recast it as a cash game position.

In this position, Black finds himself at the tail end of an ace-deuce back game. Things seemed promising for a while, then not so good, then downright awful. Now, with seven men trapped behind a full prime and his board almost completely shot, Black has a 6-2 to play.
The interview with Paul continues with a discussion of tournaments and tournament strategy.
Zelman: Do you dream of backgammon, do you dream of games in your sleep? Do you ever come home afterwards and sit down and think where you went wrong?
PM: In tournaments sometimes you get knocked out and you just can’t get a certain roll out of your mind. It’s like a nightmare and you just go over and over it.
Zelman: Do you have video equipment to tape all your games when you play people in tournaments?