
Black – Pips 150 (+13)
Black to Play 4-1
Bill Robertie welcomes the opportunity to share his knowledge of backgammon with experienced players and beginners alike.
On his blog, Robertie publishes set and equipment reviews, creates quiz contests and provides free lessons. He would be remiss not to include his Robertie’s Rules! He also educates readers of the Gammon Press blog on the history of the game, offers backgammon instruction and more.
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While many plays in backgammon are virtually forced, other situations may leave you with five or more reasonable alternatives. This is especially true of doubles, where the number of possibilities may be even higher.
In such situations, you need a systematic approach to finding the best play. Most players react haphazardly in these situations. They look for a good play, think about it for a few moments, and only look for a second or third play if the first play doesn’t look appealing. If the second play doesn’t look good after a moment or two, they may bounce back to their first play, or cast around for another. The result is a chaotic decision process that may well overlook the best play.
One common dilemma that players routinely face is that of hitting a tasty blot or making a strong blocking point. In very general terms, hitting the blot is most likely right. Hitting both gains ground in the race and prevents your opponent from improving his structure, which in normal positions will outweigh other choices.
As your opponent’s position becomes stacked and stripped, however, hitting blots recedes in importance while building blocking points grows. The reason has to do with timing. A stacked position can be repaired, but typically some time is required. A game with hitting and recirculating of checkers provides exactly that sort of time. A prime, however, tends to shorten the game, as a single bad roll can destroy the weaker player’s position in an instant. By building a prime, the aggressor can accelerate the crisis point to his advantage.
When contemplating a middle game double, don’t make the mistake of looking only at your position. Remember to look just as carefully at the weaknesses in your opponent’s position. It may be his weakness, rather than your strength, that gives you a good double.
This year, Prince Alexis Obolensky was elected to the American Backgammon Hall of Fame. (I always thought he should have been elected with the first class of inductees, but better late than never.) For those who aren’t familiar with Oby or his accomplishments, here’s a brief biographical sketch.
In backgammon, most hits are done for one of two reasons: to gain ground in the race, or to attack a key point. A rarer, but still important use of the hit, is a defensive idea called the tempo play. Here the plan is to prevent your opponent from using his whole roll to do something good. By hitting (usually in your home board), you force him to spend half his roll coming in from the bar, so he’s not in position to do something devastating elsewhere on the board.
A lot of backgammon positions are pretty simple: the right play is either forced or completely obvious. Many others involve a clear decision between two very different alternatives. These problems may be hard to solve, but at least the choices are clear.
Some positions, however, involve a lot of possible plays, all of which are somewhat reasonable. These positions can be very tricky, and one of the dangers is overlooking the best play altogether while sorting through the wealth of possibilities. Be alert, and try to enumerate all the plays before starting to rank them.
Some product reviews are hard to write. Do I like this product? Do I really like this product? Can I wholeheartedly recommend it, or do I have a few lingering reservations?
Fortunately, eXtreme Gammon (or ‘XG’ as it’s known in the backgammon world) presents no such problems. It’s the best backgammon software available, and if you’re a serious player (or aspire to be one) you have to have it. Period.
Consider the following problem, which arose in a recent chouette:

The Gammon Press is pleased to announce the publication of Kit Woolsey’s new book, The Backgammon Encyclopedia, Volume 2. This new book builds on Kit’s work in Volume 1 by examining new doubling reference positions in these 10 categories:
1) Early Advantage
2) The Semi-Blitz
3) One Man Back
4) On the Bar
5) Containment
6) Hitting a Blot
7) Escape
8) Priming
9) Crunching
10) Racing
The Backgammon Encyclopedia, Volume 2 is available now. You can order it from the Backgammon Books section on this website. The price is $30 plus shipping.
Here’s a brief excerpt from the beginning of Chapter 2.
Shopping for a nice backgammon set? Looking for something you’d be happy to take to a tournament or use in your local chouette? Your search just got a lot easier.
So far we’ve looked at Quiz positions 1 through 15 from the quiz contest at February’s Boston Open. In this post you can test yourself on positions 16 through 20.
Good luck!
So far we’ve looked at Quiz positions 1 through 10 from the quiz contest at last month’s Boston Open. In this post you can test yourself on positions 11 through 15.
Stay focused!
The modern backgammon boom continues apace, with new players, tournaments and clubs appearing on a regular basis. New players require new books and new equipment, and thankfully suppliers are appearing to meet the need.
I recently received for review a set from one of the newest suppliers, Bone.Club. The company is located in the U.K. but sells worldwide through its website, https://www.boneclub.co.uk. I picked a color scheme called ‘A Kind of Blue’ (blue, black, and yellow), but several other color schemes are available, such as Purple Rain (red, blue, and purple), Green Dream (green, black, and orange), and others. The colors are all sharp and vivid, which makes for a very impressive-looking set. Here’s a picture of the board I received, showing the striking colors.
Last time we looked at Quiz positions 1 through 5 from the quiz contest at last month’s Boston Open. This week we’ll move on and look at positions 6 through 10.
Good luck!
The backgammon boom continues apace, with new tournaments popping up on the calendar on a regular basis. Two new tournaments appeared in just the past month: the Boston Open (Feb. 23-26) and the Viking Classic in Bloomington, MN (Mar. 9-12). Both were well attended, with 82 players in Boston and 83 players in Minnesota, very strong numbers for first-time events.
To help kick off the Boston tournament, I created a quiz contest for Sunday morning, with no entry fee and a $100 prize to the winner. Marty Storer of New Hampshire took first place with an outstanding score of 17/20, closely followed by Dennis Culpepper of Virginia with 16/20.
The collection of problems in the quiz is a little unusual. There aren’t any weird, tricky positions or difficult cube decisions based on match score considerations. It’s just a group of pretty normal positions where the choice is between two or three reasonable-looking plays. The idea here is to understand where you want to put your checkers when there’s nothing decisive to do this turn.